I am not sure that is what folks were thinking, at least Phantasy Star Online 2 Meseta it's not what I believed. I thought they would run as separate games, so to switch you would need to exit out one and launch another. This means I do not need to do so, and also suggests that NGS is integrated with PSO2 than I thought initially, especially with communication being allowed between the games. It had been mainly why I personally felt it was a bit difficult to describe to folks who ask,"is it worth playing because New Genesis is going to replace it?" Because I was always under the belief that New Genesis was going to wind up connected in a sense (but like PSO2es and IDOLA Phantasy Star Saga are) that the games and content literally co-exist with one another.
The fact that it is described to be as straightforward as a block shift definitely seems to create the hint that New Genesis is likely going to be significantly more substantial than just how PSO2es was handled and whether or not it carries about the future content of this match I'm excited to know players who now enjoy what there is (or are interested in being familiar with what there is) aren't abruptly made to drop everything because it doesn't seem like the first game is perishing or being shutdown at any time soon due to how New Genesis appears to co-exist with the present game.
They also cleverly avoided the problem on collaboration and Voice permits with this move as it's basically the same game therefore all collab things are still valid. Mad lads SEGA pulling one of the greatest expansion without leaving behind the old game in the exact same client lol. NGS the sport will function as a separate block, you can basically consider it such as PVP/Battle Arena and Challenge Quest.
All NGS-specific fashions are basically better: they look better, have more customizations available, and you are able to move your fingers with them. Seems like Sega can not retroactively change PSO2 styles into NGS fashions, your personality is basically either going to become PSO2 or NGS model based on which kind outfit/wear/part they possess on. It's from this that some incompatibilities may employ.
Well, I am presuming for anything that does not immediately port out, the question comes down to whether that mechanic has some reason to exist. I am supposing that the collecting system (or at least the one we have) isn't going to maintain NGS, at least on release. Probably same with all the crafting system. So there won't really be sufficient things to use a substance storage for. Body paint has the identical limit as other clothes: if you are using a PSO2 physique, you can still utilize PSO2 body paint. If you are using an NGS physique, you can only use NGS body paint. Once you equip an NGS outfit/basewear/innerwear thing, you can not use any PSO2 clothes"mixed and matched" together with the NGS stuff. You have to pso2 sales devote to 1 match's style for clothing/body paint.