Rskingdom Discussion started by Rskingdom 4 years ago

One of the great poe currency things about Fall of Oriath's launch (which brings Path of Exile up to version 3.0) is that sweeping equilibrium changes and new skills means the whole metaPOE game has been thrown out. The community has created a ton of new builds to perform with. After doing some searching, I came across YouTuber Engineering Eternity with fantastic beginner build manuals. Though there's still some jargon to understand, Engineering Eternity solves one of the biggest problems with many manuals I read by walking you through the leveling procedure. Instead of just showing you what the build will look like at the endPOE game, he breaks the guide into important leveling milestones, giving you more smaller, more digestible aims to work toward.

I went with his Scorching Ray Necromancer build, which revolves around melting enemies under a blast of fire and letting its damage over time ability finish them off while I proceed to another group. It's a great build I recommend anyone use because it isn't too reliant on gear. I still felt confused but I finally had a lantern that may illuminate the next few steps I had to take. This made Path of Exile considerably more accessible, and I began to see why it has such enthusiastic fans.

One of the best concepts in buy poe exalted orbs is its own passive tree and skill gems. Every time you level up, you unlock things which you may use to unlock nodes at the passive skill tree. Minor nodes provide slight upgrades to your stats, while major nodes unlock powerful passive skills that fundamentally change the way you perform.

Replies
You need to be a member of this group before you can participate in this discussion.

Hello Me