If you would like to play, proceed. You may love it. RuneScape gold is the definition of"blood, sweat and tears" to have the ability to achieve exactly what you need (at a videogame sense). You have to grind out certain stats to do quests, supervisors, minigames, etc.. But hell, those grinds were the greatest occasions.Wars were how the clans were rated, membership and that numbers. If your clan won a war you would move up the rankings. Wars were affairs.
There were F2P and wars. Rankings were determined by the victory of an f2p war, as f2p wars were uncooked, you had stats, numbers, and every participant required to understand how to use their run gauges their fullest to purchase your clan the most time.When war was declared both clans would pick a time and date to the fight and let the community know it was about to occur. The clan community site was something called RSC? I thinkI can not recall and the subsequent weeks leading up to the fight would be full of talk, practice and excitement.
Clan leaders in this stage would talk approaches, and might teach you how to evade groups of people by doing the increased demon run (in case the struggle was at gds which it was) or how to use a tree to stop a group of enemies by attacking you. Next was the calls. A clan leader could assign a beginning set of shot callers who would pick targets in fights. The best way to win a war in rs 2007 gold was to have as many people pile on one individual as possible, repeat and rinse. In case you were being assaulted, then you'd implement the jog around larger demons or the shrub juke, the longer it took for you to be killed, the more time your clan needed to kill the enemy.